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Author |
Thread Statistics | Show CCP posts - 9 post(s) |
Vaerah Vahrokha
Vahrokh Consulting
4664
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Posted - 2013.11.16 02:21:00 -
[1] - Quote
Red Frog Rufen wrote:Abdiel Kavash wrote:Red Frog Rufen wrote:When are we going to see some new freighter class? (a faster version, and a stronger version would be nice) There are TII freighters already which are both faster and more durable. which required 6b and a whole lot of other skill useless to high-sec traveling. JF are not faster in warp than freighter, they only align faster.
They are faster. If my memory does not fail a freigther goes at 0.7 and a JF at 0.75 or so. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
Vahrokh Consulting
4664
|
Posted - 2013.11.16 02:26:00 -
[2] - Quote
CCP Dolan wrote:Gotta go fast! Check out all the details behind the warp speed changes coming in EVE Online: Rubicon on November 19th here.
So, if I have read correctly:
Today:
1) My fast and rigged ships warp so fast that I get a timer preventing me from jumping in the next system until said timer is over.
2) My freigthers are boring and slow like molasses.
After Rubicon:
1) My fast and rigged ships will warp faster so I'll have to wait longer at the next gate before the timer clears them to warp.
2) My freighters will become even more boring to fly.
Is this change basically only aimed at who uses interceptors in deep null sec, in those 200 AU long systems? Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
Vahrokh Consulting
4669
|
Posted - 2013.11.16 08:33:00 -
[3] - Quote
Mashie Saldana wrote:Slow freighters can only be good for the regional markets. Now everything is Jita + 5%.
That's not due to freighters speed but to information propagation speed.
When you can instantly see the price of every trade hub in the game (by using EvE Central or one of many websites), you are instantly informed about the current price over there. A delay of 45 minutes to bring stock there vs former 30 minutes is not going to change anything.
Your objection would hold if ships had to pay fuel (the cost would affect stock), gate fees and whatever that in RL really plays a role on prices. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
Vahrokh Consulting
4672
|
Posted - 2013.11.16 19:59:00 -
[4] - Quote
Maul555 wrote:I understand all the mixed reactions, especially when your favorite ships are getting a bit slower, but I think that this adds a lot more realism and is probably long overdue...
Please tell me how's realistic to:
- Today get to next gate on inty / cov ops so fast I get a timer and have to wait some seconds at the gate, vulnerable and all.
- Tomorrow get to next gate faster, have to wait longer due to the same timer and so waste the same time and be more vulnerable and stuff. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
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